# Start with HashUp

![HashUp reduces the cost of building your own Web3 Steama to nearly zero!](https://3403329063-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FVu5IOZOIpzC7vWcEvKek%2Fuploads%2F8qk4cARJri5vC54T6QdL%2Flinkedin_cover_photo.png?alt=media\&token=cdd35fcb-36ed-4824-b492-a21c7287aea2)

## What is HashUp?

The HashUp protocol is a decentralized pool of tokens and licenses that anyone can sell. HashUp introduces ERC20-compliant blockchain license carriers - **on-chain CDs** you can hold in any **crypto wallet** like tokens. ERC20-compliant licenses create **License Finance/LiFi/LicenseFi**, a swappable **DEX** license that will replace the subscription model.&#x20;

Everyone can make their own marketplaces based on The HashUp Protocol without having to talk to game publishers.&#x20;

HashUp is **content-providing protocol to your marketplace.** Instead of sourcing games or tokens for your shop, connect to the HashUp games pool.\
\
The main principles of HashUp are:

1. Everyone can **publish** their games on The HashUp protocol.
2. Each Developer decides for himself how much money the stores that sell the game make.
3. Everyone can **sell** games from The HashUp Protocol, by integrating with it.
4. Everyone can use a **white-label PC Launcher** with all games published on The HashUp based on [PatchKit](https://patchkit.net/).

In a nutshell, hashUp is decentralized Steam or Netflix.&#x20;

Content published on the HashUp protocol is based on ERC20 token licenses - Access Tokens.&#x20;

{% hint style="info" %}
Each game is a separate license token. \
The number of token supplies means the number of game copies.\
You must have a license in your wallet to play a game or watch a movie or have access to content.&#x20;
{% endhint %}

## Centralized vs Decentralized Games Distribution

Currently, game distribution is extremely centralized, and we can't sell, for example, Cyberpunk 2077 or GTA V in our own game stores. Steam takes a 30% commission on game sales, while not investing in-game marketing. Developers themselves have to worry about marketing their own games, by talking with gaming influencers.&#x20;

| Comparison                 | Steam, Epic and Gog, GamePass                                                     | HashUp and decentralized distribution                                                                                                |
| -------------------------- | --------------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------------------------------------------------ |
| **Marketplace fee**        | **12-30%**                                                                        | **You decide how much** the stores earn. From **0% to 90%** for marketplaces.                                                        |
| **Game library**           | The game assigned to an account owned by the platform.                            | The game stored on any cryptocurrency wallet that anyone can create.                                                                 |
| **Stores owners**          | Big corporations                                                                  | People, influencers                                                                                                                  |
| **Infrastructure**         | **Closed** Infrastructure                                                         | **Open** Infrastructure                                                                                                              |
| **Marketing**              | **Centralized Marketing** - You worry about marketing your game as a game studio. | **Decentralized Marketing** - You can give stores 30-40% which decentralizes the marketing of your game.                             |
| **Marketing 2**            | You go to influencers                                                             | Influencers decide what they play and earn                                                                                           |
| **Numbers of game stores** | Several monopolists - Very expensive go to market.                                | Anyone can own their own game store with all the infrastructure for free.                                                            |
| **Network effect**         | Network effect based on **games** and **gamers**.                                 | Network effect based on **games** and **marketplaces**.                                                                              |
| **Alternative model**      | **Subsription** model with games library to play.                                 | **GameSwap**, akin to the decentralized GamePass or Netflix, where players can exchange games among themselves for any other tokens. |

<figure><img src="https://3403329063-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FVu5IOZOIpzC7vWcEvKek%2Fuploads%2FBbtzf1967mQPzhiyrQxZ%2FZrzut%20ekranu%202022-12-4%20o%2014.18.25.png?alt=media&#x26;token=b83cf831-480c-4e7d-99b6-c4bc46928d13" alt=""><figcaption></figcaption></figure>

## What can you sell on the HashUp protocol?

The HashUp Protocol from a technical perspective it's a smart contract that allows you to sell an infinite number of ERC20 tokens - each with its own price expressed in any other ERC20 token, in an infinite number of stores. HashUp builds infrastructure around ERC20-compliant licenses, allowing the protocol to be used as an everything store. The HashUp protocol is thus a very powerful protocol. \
\
You can publish and sell on HashUp protocol:&#x20;

1. Indie and AAA Games&#x20;
2. ERC20 Tokens
3. Web3 Games Starterpacks (work in progress)
4. Books (work in progress)
5. Movies (work in progress)

{% hint style="info" %}
Technically, any digital and physical goods can be represented using ERC20 standard. The HashUp Protocol, once it has achieved the right network effect, can be a store of everything that powers thousands of stores.
{% endhint %}

![](https://3403329063-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FVu5IOZOIpzC7vWcEvKek%2Fuploads%2FQ8g4jHfkGW7UUpHE5fCM%2Fimage.png?alt=media\&token=2f191001-a4d7-450d-ba6c-60177a63cda3)

## Useful Links

* <https://hashup.it/> - A company website with links to all products
* [Github](https://github.com/hashup-it) - HashUp codebase.
* [Open Source store based on The HashUp Protocol](https://github.com/hashup-it/hashup-preview)
* [GameXplorer](https://gamexplorer.io/) - Marketplace for gaming marketplaces. Explore, add to your marketplace and sell.&#x20;
* [GameContract](https://gamecontract.io/) - Publish your game, manage your license&#x20;
* [How to buy a game](https://wiki.hashup.it/platforms/gamexplorer/how-to-buy-a-game)
* [How to publish a game](https://wiki.hashup.it/get-started/how-to-publish-a-game)&#x20;
